CURRENT GAMES

We’ll be rotating the games on display, so check back for changes!


stranger.png

A Place To Bury Strangers Pinball

A Place To Bury Strangers Pinball is a custom pinball machine themed around the NYC psychedelic rock band A Place To Bury Strangers and the guitar pedal manufacturer Death By Audio.

Hardware and Electronics: Mark KleebSteve Litt, Software and Programming: Andy Wallace & Dustin Long, Playfield Artwork: Joe Jurewicz, Marquee Artwork: Preston Spurlock, Sound Design: Travis Johnson, Graphic Design: Chris Hernandez, Original Music and Video: A Place To Bury Strangers



IMG_20190428_194231.jpg

Black Emperor

Bumblebear’s Black Emperor combines their love for classic action arcade games with Japanese psychedelic rock and the Bosozoku motorcycle culture of the 70's.

Hardware & Electronics: Bumblebear Games, Game: Tomás Vicuña


download.jpeg

eCheese Zone

"Cowabunga, cheese freaks! Welcome to the eCheese Zone brought to you by your favourite cheese and whole fat milk dust-based snack!

Kick back, relax, and prepare to stick around a while playing this crowd punishment party game...”

- Cliffy Cheese

(by Seemingly Pointless)


pic1.jpg

Circumnavigators

Circumnavigators is a 360 degree LED racing game. The controller is the game itself with a unique cylindrical form factor and 360 degree LED display. Players physically move around the game pressing buttons to shift obstacles into or away from their paths, while also trying to sabotage their opponent. They compete for buttons along the way, but run the risk of losing control should their pixel escape their view. The last player alive wins!

Circumnavigators was created as a collaboration between Junno Morro & Andy Wallace. It has been shown at The Smithsonian American Art Museum Arcade Day, Caveat, Secret Project Robot, Elsewhere Loft & MAGFest 2019.


Crystal%2BBrawl.jpg

Crystal Brawl

Crystal Brawl is a 2v2 battle-sport local multiplayer game where 4 unique characters fight for the fortune and glory of the Crystal on a dynamic hex-based field. Choose from a roster of varied characters with different abilities, with a notable twist: each character has a unique ability that alters the terrain. Experiment with different character combinations to uncover hidden strategies!

Game by Studio Mercato


Dreamboxxx.jpg

DreamboxXx

The DreamboxXx is a custom arcade cabinet built by DBAA in conjunction with the LGBTQ venue Dreamhouse in Ridgewood, Queens. In addition to building them a custom arcade cabinet, we commissioned nine custom arcade games that were meant to live on the cabinet by local queer NYC developers.

Games by eddiecameronEllieFernando RamalloHaitham EnnasrJuno AMleffel, and Robert Yang.


Image from iOS (2).jpg

Drink Rink: KOI

Drink Rink is a six-foot long interactive bar that uses camera vision to detect drink koozies and hands on the surface and translates them into playable game pieces that can be used in several mini-games developed specifically for the bar.

Current Showcase: KOI by Martin Nayeri. KOI is a visual abstraction of an infinite koi pond, where you build a procedurally generated song with the help of mother nature, sea life, and some other koi friends. It is coming to the App Store soon.

Hardware and Electronics: Mark Kleeb; Games and Technology: Andy Wallace, Anthony Marefat, and Chris Hernandez; Cabinet art: Martha Moszczynski


fut.jpg

Fútbol Forever

Long after the purge of Earth, humanity holds the pieces of its destroyed culture tightly. Now, on the brink of extinction with no home to return to, humanity must redefine itself. Though they need not start from scratch. They have a piece of Old Earth that could never be destroyed or taken away. They have the glory and the pride of the old world to help shape their future. They have Fútbol.

Game by Michael Kahane; Cabinet: Kyle Magocs


19961182_1593996767285359_5236390742195551041_n.jpg

Killer Queen

Killer Queen is the world’s only 10-player strategy arcade game. It’s easy to learn--each player has only one button and one joystick -- but the game is infinitely replayable.

Game and Cabinet by Bumblebear Games


kfk (1).jpg

KungFu Kickball

KungFu Kickball is a team based platform fighting sports game where the best ball-kicker wins. Punch, kick, and headbutt your way across the field to slam the ball into your opponents’ bell and rack up points!

Cabinet Fabrication: Kyle Magocs, Allen Riley and Mark Kleeb; Game Designer: Jonah Wallerstein; Music: John Fio; Environment artist: Juno Mendiola


Screen Shot 2019-06-14 at 12.30.17 PM.png

Line Wobbler

Line Wobbler is a one-dimensional dungeon crawler game with a unique wobble controller made out of a door-stopper spring and a several meter long ultrabright LED strip display. The entire game runs on an arduino, including sound, particle effects and 60+fps.

Game and hardware by Robin Baumgarten.


ng.jpg

Nothing Good Can Come of This

Two people are trapped in a featureless room. After waiting in near-silence, a loaded gun drops from a hole in the ceiling, falling between them. What is this supposed to mean? What happens next? 

Nothing Good Can Come of This is a minimalist local multiplayer game based around the struggle for control of a deadly weapon.

Hardware and Electronics by Mark Kleeb and Michael Consoli


pm.jpeg

Particle Mace

PARTICLE MACE is a game by Andy Wallace about defending yourself in a hostile universe by swinging particles into enemies.

PARTICLE MACE is a game about capturing the thrill of classic arcade games with a new, physics based mechanic

PARTICLE MACE is a game about trying not to die, but that's impossible.

Game by Andy Wallace, cabinet by Death by Audio Arcade


60243564_395076438001206_7521058192660614192_n.jpg

Polycade

Polycade is a wall-mounted console loaded with indie titles like OlliOlli, Lethal League and Mortal Kombat II.


powerboat-8.jpg

Powerboat Italia '88

POWERBOAT ITALIA '88 is a frenetic speedboat racing game that combines old-school button mashing with precision maneuvering and timing.

Up to 4 powerboaters storm their way toward the prospect of supreme victory and unending fame by boosting over hurdles, snagging powerups, and blocking the paths of their rivals.

It's a true test of endurance... and a measure of just how far you'll go to win.


slam.jpg

Slam City Oracles

Slam City Oracles is a rambunctious, riot grrrl, Katamari-meets-Grand Theft Auto physics game, in which you and a friend slam onto the world around you to cause as much chaos as possible in two minutes. With a rollicking riot grrrl-inspired mechanic designed and programmed by Jane Friedhoff, bright and adorable art by Jenny Jiao Hsia, and an upbeat soundtrack by Brooklyn-based, women-fronted rock band Scully, Slam City Oracles is a gleeful, delightful slam-em-up.


starvrs.jpg

Star Versus

Star Versus is a competitive one-versus-one shooter; outthink and outmaneuver your opponent. Frantic and fearsome gameplay that's quick to pick-up but impossible to master! 

Released exclusively as a physical cartridge that runs on the NES.

Game by Dustin Long, cabinet by Dustin Long and Mark Kleeb


vec9.png

VEC9

In 1984, a top-secret Soviet initiative launches Russia's final attempt to win the space race AND the cold war.

Its codename: VEC9.

VEC9 was made by Andrew ReitanoMichael Dooley and Todd Bailey. Soundtrack by Windbreaker.


dbsaa.jpg

VIDEOFREAK

VIDEOFREAK is a video art arcade game.

Playing the game involves manipulating live analog video feedback and audio effects that are built into the console.

The game features videosynth visuals and analog electronic music generated using a Hearn Videolab, Jones Colorizer, and Doepfer modular system at Signal Culture in Owego, NY in January 2016.

Game design and video electronics by Allen Riley; cabinet design and construction by Mark Kleback; cabinet artwork by Tim Fite.


vg1.jpg

Volleygon

VOLLEYGON is a raucous 2-on-2 anti-gravity showdown where geometric shapes flying through space take center stage! Utilize the ceiling and floor to bounce, lob, and smash the ball into your opponent's zone! Just be careful as the ball can change gravity on a whim, and so can your opponents!

Game and cabinet design by Nick Santaniello, cut and assembled by Southside Design & Building. The art on the sides of the cabinet and the console and marquee were printed by Duggal Graphics